require(["esri/widgets/FeatureTable/Grid/support/ButtonMenu"], function(ButtonMenu) { /* code goes here */ });
Class: esri/widgets/FeatureTable/Grid/support/ButtonMenu
Inheritance: ButtonMenu Widget Accessor
Since: ArcGIS API for JavaScript 4.16

This widget provides the underlying menu functionality when working with the FeatureTable widget.

Known Limitations Dark themed CSS is currently not supported.

The following image displays the default ButtonMenu alongside a custom ButtonMenu widget within a FeatureTable.

default and custom feature table menus

The table below details accessibility keys that can be used when working with the menu.

ActionMenu behavior
Enter/ReturnOpen the focused menu button
Enter/ReturnSelects the menu items if focused
Enter/ReturnOpens any child items (sub-menu) and focuses its container
TabFocuses the first child item in a sub-menu.
Arrow keysProvides scrolling through menus with a fixed height
EscCloses the menu at any time
(Editing specific) Enter/Return/SpacebarEnables a focused cell to enable the edit workflow
For information about gaining full control of widget styles, see the Styling topic.
See also:

Constructors

new ButtonMenu(properties)
Parameter:
properties Object
optional

See the properties for a list of all the properties that may be passed into the constructor.

Example:
// Typical usage for ButtonMenu widget.
const buttonMenu = new ButtonMenu ({
  iconClass: "esri-icon-left",
  items: [{
    label: "custom menu item label",
    iconClass: "Icon font name, if applicable",
    clickFunction: function (event) {
       // Add custom function to perform on menu item button click
    }
  }]
});

Property Overview

Any properties can be set, retrieved or listened to. See the Working with Properties topic.
NameTypeSummaryClass
String|HTMLElement

The ID or node representing the DOM element containing the widget.

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more detailsWidget
String

The name of the class.

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more detailsAccessor
String

Adds a CSS class to the menu button's DOM node.

more details
more detailsButtonMenu
String

The unique ID assigned to the widget when the widget is created.

more details
more detailsWidget
ButtonMenuItem[]

An array of individual menu items.

more details
more detailsButtonMenu
String

The widget's default label.

more details
more detailsButtonMenu
Boolean

Indicates if the menu content is visible.

more details
more detailsButtonMenu
ButtonMenuViewModel

The view model for this widget.

more details
more detailsButtonMenu

Property Details

The ID or node representing the DOM element containing the widget. This property can only be set once. The following examples are all valid use cases when working with widgets.

Examples:
// Create the HTML div element programmatically at runtime and set to the widget's container
const basemapGallery = new BasemapGallery({
  view: view,
  container: document.createElement("div")
});

// Add the widget to the top-right corner of the view
view.ui.add(basemapGallery, {
  position: "top-right"
});
// Specify an already-defined HTML div element in the widget's container

const basemapGallery = new BasemapGallery({
  view: view,
  container: basemapGalleryDiv
});

// Add the widget to the top-right corner of the view
view.ui.add(basemapGallery, {
  position: "top-right"
});

// HTML markup
<body>
  <div id="viewDiv"></div>
  <div id="basemapGalleryDiv"></div>
</body>
// Specify the widget while adding to the view's UI
const basemapGallery = new BasemapGallery({
  view: view
});

// Add the widget to the top-right corner of the view
view.ui.add(basemapGallery, {
  position: "top-right"
});
declaredClass Stringreadonly inherited

The name of the class. The declared class name is formatted as esri.folder.className.

iconClass String

Adds a CSS class to the menu button's DOM node.

featuretable widget menu items

The unique ID assigned to the widget when the widget is created. If not set by the developer, it will default to the container ID, or if that is not present then it will be automatically generated.

An array of individual menu items.

Example:
// Typical usage for ButtonMenuItem
const buttonMenuItem1 = new ButtonMenuItem ({
  label: "custom menu item label",
  iconClass: "Icon font name, if applicable",
  clickFunction: function (event) {
    // Add custom function to perform on menu item button click
  }
});

const buttonMenuItem2 = new ButtonMenuItem ({
  label: "Second custom menu item label",
  iconClass: "Second icon font name, if applicable",
  clickFunction: function (event) {
    // Add second custom function to perform on menu item button click
  }
});

   * // Apply the button menu items above to the button menu
const buttonMenu = new ButtonMenu ({
  iconClass: "esri-icon-left",
  items: [buttonMenuItem1, buttonMenuItem2]
});
label String

The widget's default label.

open Boolean

Indicates if the menu content is visible.

Default Value:false

The view model for this widget. This is a class that contains all the logic (properties and methods) that controls this widget's behavior. See the ButtonMenuViewModel class to access all properties and methods on the widget.

Method Overview

NameReturn TypeSummaryClass
String

A utility method used for building the value for a widget's class property.

more details
more detailsWidget

Destroys the widget instance.

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more detailsWidget
Boolean

Emits an event on the instance.

more details
more detailsWidget
Boolean

Indicates whether there is an event listener on the instance that matches the provided event name.

more details
more detailsWidget
Object

Registers an event handler on the instance.

more details
more detailsWidget

Widget teardown helper.

more details
more detailsWidget

This method is primarily used by developers when implementing custom widgets.

more details
more detailsWidget
Object

This method is primarily used by developers when implementing custom widgets.

more details
more detailsWidget

Renders widget to the DOM immediately.

more details
more detailsWidget

This method is primarily used by developers when implementing custom widgets.

more details
more detailsWidget

Method Details

classes(classNames){String}inherited

A utility method used for building the value for a widget's class property. This aids in simplifying CSS class setup.

Parameter:
repeatable

The class names.

Returns:
TypeDescription
StringThe computed class name.
See also:
Example:
// .tsx syntax showing how to set CSS classes while rendering the widget

render() {
  const dynamicIconClasses = {
    [CSS.myIcon]: this.showIcon,
    [CSS.greyIcon]: !this.showIcon
  };

  return (
    <div class={classes(CSS.root, CSS.mixin, dynamicIconClasses)} />
  );
}
destroy()inherited

Destroys the widget instance.

emit(type, event){Boolean}inherited

Emits an event on the instance. This method should only be used when creating subclasses of this class.

Parameters:
type String

The name of the event.

event Object
optional

The event payload.

Returns:
TypeDescription
Booleantrue if a listener was notified
hasEventListener(type){Boolean}inherited

Indicates whether there is an event listener on the instance that matches the provided event name.

Parameter:
type String

The name of the event.

Returns:
TypeDescription
BooleanReturns true if the class supports the input event.
on(type, listener){Object}inherited

Registers an event handler on the instance. Call this method to hook an event with a listener.

Parameters:

A event type, or an array of event types, to listen for.

listener Function

The function to call when the event is fired.

Returns:
TypeDescription
ObjectReturns an event handler with a remove() method that can be called to stop listening for the event(s).
PropertyTypeDescription
removeFunctionWhen called, removes the listener from the event.
Example:
view.on("click", function(event){
  // event is the event handle returned after the event fires.
  console.log(event.mapPoint);
});
own(handles)inherited

Widget teardown helper. Any handles added to it will be automatically removed when the widget is destroyed.

Parameter:

Handles marked for removal once the widget is destroyed.

postInitialize()inherited

This method is primarily used by developers when implementing custom widgets. Executes after widget is ready for rendering.

render(){Object}inherited

This method is primarily used by developers when implementing custom widgets. It must be implemented by subclasses for rendering.

Returns:
TypeDescription
ObjectThe rendered virtual node.
renderNow()inherited

Renders widget to the DOM immediately.

scheduleRender()inherited

This method is primarily used by developers when implementing custom widgets. Schedules widget rendering. This method is useful for changes affecting the UI.

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