require(["esri/layers/ImageryTileLayer"], function(ImageryTileLayer) { /* code goes here */ });
Class: esri/layers/ImageryTileLayer
Inheritance: ImageryTileLayer Layer Accessor
Since: ArcGIS API for JavaScript 4.16

ImageryTileLayer presents raster data from a tiled image service. Binary raster tiles are projected, processed, and rendered on the client-side.

require(["esri/layers/ImageryTileLayer"], function(ImageryTileLayer) {
  var layer = new ImageryTileLayer({
    url: "https://sampleserver6.arcgisonline.com/arcgis/rest/services/Toronto/ImageServer"
  });
});
See also:

Constructors

new ImageryTileLayer(properties)
Parameter:
properties Object
optional

See the properties for a list of all the properties that may be passed into the constructor.

Example:
// Typical usage
var layer = new ImageryTileLayer({
  url: "https://sampleserver6.arcgisonline.com/arcgis/rest/services/Toronto/ImageServer"
});

Property Overview

Any properties can be set, retrieved or listened to. See the Working with Properties topic.
NameTypeSummaryClass
Number[]

Defines a band combination using 0-based band indexes.

more details
more detailsImageryTileLayer
String

Blend modes are used to blend layers together to create an interesting effect in a layer, or even to produce what seems like a new layer.

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more detailsImageryTileLayer
String

The copyright text as defined by the service.

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more detailsImageryTileLayer
String

The name of the class.

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more detailsAccessor
Effect

Effect provides various filter functions that can be performed on the layer to achieve different visual effects similar to how image filters work.

more details
more detailsImageryTileLayer
Extent

The full extent of the layer.

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more detailsLayer
String

The unique ID assigned to the layer.

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more detailsLayer
String

Defines how to interpolate pixel values.

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more detailsImageryTileLayer
Boolean

Indicates whether the layer will be included in the legend.

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more detailsImageryTileLayer
String

Indicates how the layer should display in the LayerList widget.

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more detailsLayer
Boolean

Indicates whether the layer's resources have loaded.

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more detailsLayer
Error

The Error object returned if an error occurred while loading.

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more detailsLayer
String

Represents the status of a load operation.

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more detailsLayer
Object[]

A list of warnings which occurred while loading.

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more detailsLayer
Number

The maximum scale (most zoomed in) at which the layer is visible in the view.

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more detailsImageryTileLayer
Number

The minimum scale (most zoomed out) at which the layer is visible in the view.

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more detailsImageryTileLayer
Number

The opacity of the layer.

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more detailsLayer
Boolean

Indicates whether to display popups when features in the layer are clicked.

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more detailsImageryTileLayer
PopupTemplate

The popup template for the layer.

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more detailsImageryTileLayer
PortalItem

The portal item from which the layer is loaded.

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more detailsImageryTileLayer
ClassBreaksRenderer|UniqueValueRenderer|RasterStretchRenderer|RasterShadedReliefRenderer|RasterColormapRenderer

The renderer assigned to the layer.

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more detailsImageryTileLayer
Object

The tiled image service's metadata JSON exposed by the ArcGIS REST API.

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more detailsImageryTileLayer
TileInfo

The tiling scheme information for the layer.

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more detailsImageryTileLayer
String

The title of the layer used to identify it in places such as the Legend and LayerList widgets.

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more detailsImageryTileLayer
StringFor ImageryTileLayer the type is always "imagery-tile". more detailsmore detailsImageryTileLayer
String

The URL of the REST endpoint of the layer.

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more detailsImageryTileLayer
Number

The version of ArcGIS Server in which the image service is published.

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more detailsImageryTileLayer
Boolean

Indicates if the layer is visible in the View.

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more detailsLayer

Property Details

bandIds Number[]

Defines a band combination using 0-based band indexes.

blendMode String

Blend modes are used to blend layers together to create an interesting effect in a layer, or even to produce what seems like a new layer. Unlike the method of using transparency which can result in a washed-out top layer, blend modes can create a variety of very vibrant and intriguing results by blending a layer with the layer(s) below it.

When blending layers, a top layer is a layer that has a blend mode applied. All layers underneath the top layer are background layers. The default blending mode is normal where the top layer is simply displayed over the background layer. While this default behavior is perfectly acceptable, the use of blend modes on layers open up a world of endless possibilities to generate creative maps.

The layers in a GroupLayer are blended together in isolation from the rest of the map.

In the following screenshots, the vintage shaded relief layer is displayed over a firefly world imagery layer. The color blend mode is applied to the vintage shaded relief and the result looks a new layer.

color-blend

Known Limitations

The following factors will affect the blend result:

  • Order of all layers
  • Layer opacity
  • Opacity of features in layers
  • Visibility of layers
  • By default, the very bottom layer in a map is drawn on a transparent background. You can change the MapView's background color.
Blend modeDescription
normalThe top layer is displayed over the background layer. The data of the top layer block the data of background layer where they overlap.
averageTakes the mathematical average of top and background layers. Result of average blend mode is often similar to the effect of setting the layer's opacity to 50%.

Lighten blend modes:

The following blend modes create lighter results than all layers. In lighten blend modes, pure black colors in the top layer become transparent allowing the background layer to show through. White in the top layer will stay unchanged. Any color that is lighter than pure black is going to lighten colors in the top layer to varying degrees all way to pure white.

Lighten blend modes can be useful when lightening dark colors of the top layer or removing black colors from the result. The plus, lighten and screen modes can be used to brighten layers that have faded or dark colors on a dark background.

Blend modeDescription
lightenCompares top and background layers and retains the lighter color in the top layer. Colors in the top layer become transparent if they are darker than the overlapping colors in the background layer allowing the background layer to show through completely. Can be thought of as the opposite of darken blend mode.
lighterColors in top and background layers are multiplied by their alphas (layer opacity and layer's data opacity. Then the resulting colors are added together. All overlapping midrange colors are lightened in the top layer. The opacity of layer and layer's data will affect the blend result.
plusColors in top and background layers are added together. All overlapping midrange colors are lightened in the top layer. This mode is also known as add or linear-dodge.
screenInverts colors of the background layer and multiplies with colors of the top layer. The resulting colors will be lighter than the original color with less contrast. Screen can produce many different levels of brightening depending on the luminosity values of the top layer. Can be thought of as the opposite of the multiply mode.
color-dodgeCreates a brighter effect by decreasing the contrast between the top and background layers, resulting in saturated mid-tones and bright highlights.

Darken blend modes:

The following blend modes create darker results than all layers. In darken blend modes, pure white in the top layer will become transparent allowing the background layer to show through. Black in the top layer will stay unchanged. Any color that is darker than pure white is going to darken a top layer to varying degrees all the way to pure black.

The multiply blend mode is often used to highlight shadows, show contrast, or accentuate an aspect of a map. For example, you can use multiply blend mode on a topographic map displayed over hillshade when you want to have your elevation show through the topographic layer. See the intro to layer blending sample.

The multiply and darken modes can be used to have dark labels of the basemap to show through top layers. See the darken blending sample.

The color-burn mode works well with colorful top and background layers since it increases saturation in mid-tones. It increases the contrast by tinting pixels in overlapping areas in top and bottom layers more towards the top layer color. Use this blend mode, when you want an effect with more contrast than multiply or darken.

The following screenshots show how the multiply blend mode used for creating a physical map of the world that shows both boundaries and elevation. multiply-blend

Blend modeDescription
darkenEmphasizes the darkest parts of overlapping layers. Colors in the top layer become transparent if they are lighter than the overlapping colors in the background layer, allowing the background layer to show through completely.
multiplyEmphasizes the darkest parts of overlapping layers by multiplying colors of the top layer and the background layer. Midrange colors from top and background layers are mixed together more evenly.
color-burnIntensifies the dark areas in all layers. It increases the contrast between top and background layers, by tinting colors in overlapping area towards the top color. To do this it inverts colors of the background layer, divides the result by colors of the top layer, then inverts the results.

Contrast blend modes:

The following blend modes create contrast by both lightening the lighter areas and darkening the darker areas in the top layer by using lightening or darkening blend modes to create the blend. The contrast blend modes will lighten the colors lighter than 50% gray ([128,128,128]), and darken the colors darker than 50% gray. 50% gray will be transparent in the top layer. Each mode can create a variety of results depending on the colors of top and background layers being blended together. The overlay blend mode makes its calculations based on the brightness of the colors in the background layer while all of the other contrast blend modes make their calculations based on the brightness of the top layer. Some of these modes are designed to simulate the effect of shining a light through the top layer, effectively projecting upon the layers beneath it.

Contrast blend modes can be used to increase the contrast and saturation to have more vibrant colors and give a punch to your layers. For example, you can duplicate a layer and set overlay blend mode on the top layer to increase the contrast and tones of your layer. You can also add a polygon layer with a white fill symbol over a dark imagery layer and apply soft-light blend mode to increase the brightness in the imagery layer.

The following screenshots show an effect of the overlay blend mode on a GraphicsLayer. The left image shows when the buffer graphics layer has the normal blend mode. As you can see, the gray color for the buffer polygon is blocking the intersecting census tracts. The right image shows when the overlay blend mode is applied to the buffer graphics layer. The overlay blend mode darkens or lightens the gray buffer polygon depending on the colors of the background layer while the census tracts layer is shining through. See this in action.

Normal blend modeOverlay blend mode
no-blendmodeoverlay-blend
Blend modeDescription
overlayUses a combination of multiply and screen modes to darken and lighten colors in the top layer with the background layer always shining through. The result is darker color values in the background layer intensify the top layer, while lighter colors in the background layer wash out overlapping areas in the top layer.
soft-lightApplies a half strength screen mode to lighter areas and and half strength multiply mode to darken areas of the top layer. You can think of the soft-light as a softer version of the overlay mode.
hard-lightMultiplies or screens the colors, depending on colors of the top layer. The effect is similar to shining a harsh spotlight on the top layer.
vivid-lightUses a combination of color-burn or color-dodge by increasing or decreasing the contrast, depending on colors in the top layer.

Component blend modes:

The following blend modes use primary color components, which are hue, saturation and luminosity to blend top and background layers. You can add a feature layer with a simple renderer over any layer and set hue, saturation, color or luminosity blend mode on this layer. With this technique, you create a brand new looking map.

The following screenshots show where the topo layer is blended with world hillshade layer with luminosity blend mode. The result is a drastically different looking map which preserves the brightness of the topo layer while adapting the hue and saturation of the hillshade layer.

color-blend

Blend modeDescription
hueCreates an effect with the hue of the top layer and the luminosity and saturation of the background layer.
saturationCreates an effect with the saturation of the top layer and the hue and luminosity of the background layer. 50% gray with no saturation in the background layer will not produce any change.
luminosityCreates effect with the luminosity of the top layer and the hue and saturation of the background layer. Can be thought of as the opposite of color blend mode.
colorCreates an effect with the hue and saturation of the top layer and the luminosity of the background layer. Can be thought of as the opposite of luminosity blend mode.

Composite blend modes:

The following blend modes can be used to mask the contents of top, background or both layers.

  • Destination modes are used to mask the data of the top layer with the data of the background layer.
  • Source modes are used to mask the data of the background layer with the data of the top layer.

The destination-in blend mode can be used to show areas of focus such as earthquakes, animal migration, or point-source pollution by revealing the underlying map, providing a bird’s eye view of the phenomenon. Check out multiple blending and groupLayer blending samples to see composite blend modes in action.

The following screenshots show feature and imagery layers on the left side on their own in the order they are drawn in the view. The imagery layer that contains land cover classification rasters. The feature layer contains 2007 county crops data. The right image shows the result of layer blending where destination-in blendMode is set on the imagery layer. As you can see, the effect is very different from the original layers. The blended result shows areas of cultivated crops only (where both imagery and feature layers overlap).

destination-in

Blend modeDescription
destination-overDestination/background layer covers the top layer. The top layer is drawn underneath the destination layer. You'll see the top layer peek through wherever the background layer is transparent or has no data.
destination-atopDestination/background layer is drawn only where it overlaps the top layer. The top layer is drawn underneath the background layer. You'll see the top layer peek through wherever the background layer is transparent or has no data.
destination-inDestination/background layer is drawn only where it overlaps with the top layer. Everything else is made transparent.
destination-outDestination/background layer is drawn where it doesn't overlap the top layer. Everything else is made transparent.
source-atopSource/top layer is drawn only where it overlaps the background layer. You will see the background layer peek through where the source layer is transparent or has no data.
source-inSource/top layer is drawn only where it overlaps with the background layer. Everything else is made transparent.
source-outSource/top layer is drawn where it doesn't overlap the background layer. Everything else is made transparent.
xorTop and background layers are made transparent where they overlap. Both layers are drawn normal everywhere else.

Invert blend modes:

The following blend modes either invert or cancel out colors depending on colors of the background layer. These blend modes look for variations between top and background layers. For example, you can use difference or exclusion blend modes on two imagery layers of forest covers to visualize how forest covers changed from one year to another.

The invert blend mode can be used to turn any light basemap into a dark basemap to accommodate those who work in low-light conditions. The following screenshots show how setting the invert blend mode set on a feature layer with a simple renderer turns the world terrain basemap into a dark themed basemap in no time.

color-blend

Blend modeDescription
differenceSubtracts the darker of the overlapping colors from the lighter color. When two pixels with the same value are subtracted, the result is black. Blending with black produces no change. Blending with white inverts the colors. This blending mode is useful for aligning layers with similar content.
exclusionSimilar to the difference blend mode, except that the resulting image is lighter overall. Overlapping areas with lighter color values are lightened, while darker overlapping color values become transparent.
minusSubtracts colors of the top layer from colors of the background layer making the blend result darker. In the case of negative values, black is displayed.
invertInverts the background colors wherever the top and background layers overlap. The invert blend mode inverts the layer similar to a photographic negative.
reflectThis blend mode creates effects as if you added shiny objects or areas of light in the layer. Black pixels in the background layer are ignored as if they were transparent.

Possible Values:"average"|"color-burn"|"color-dodge"|"color"|"darken"|"destination-atop"|"destination-in"|"destination-out"|"destination-over"|"difference"|"exclusion"|"hard-light"|"hue"|"invert"|"lighten"|"lighter"|"luminosity"|"minus"|"multiply"|"normal"|"overlay"|"plus"|"reflect"|"saturation"|"screen"|"soft-light"|"source-atop"|"source-in"|"source-out"|"vivid-light"|"xor"

Default Value:normal
See also:

The copyright text as defined by the service.

declaredClass Stringreadonly inherited

The name of the class. The declared class name is formatted as esri.folder.className.

effect Effect
Since: ArcGIS API for JavaScript 4.18

Effect provides various filter functions that can be performed on the layer to achieve different visual effects similar to how image filters work. This powerful capability allows you to apply css filter-like functions to layers to create custom visual effects to enhance the cartographic quality of your maps. This is done by applying the desired effect to the layer's effect property as a string or an array of objects to set scale dependent effects.

Known Limitations

Default Value:null
See also:
Examples:
// the following effect will be applied to the layer at all scales
// brightness will be applied first, then hue-rotate followed by contrast
// changing order of the effects will change the final result
layer.effect = "brightness(5) hue-rotate(270deg) contrast(200%)";
// set a scale dependent bloom effect on the layer
layer.effect = [
  {
    scale: 36978595,
    value: "drop-shadow(3px, 3px, 4px)"
  },
  {
    scale: 18489297,
    value: "drop-shadow(2px, 2px, 3px)"
  },
  {
    scale: 4622324,
    value: "drop-shadow(1px, 1px, 2px)"
  }
];

The full extent of the layer. By default, this is worldwide. This property may be used to set the extent of the view to match a layer's extent so that its features appear to fill the view. See the sample snippet below.

Example:
// Once the layer loads, set the view's extent to the layer's fullextent
layer.when(function(){
  view.extent = layer.fullExtent;
});

The unique ID assigned to the layer. If not set by the developer, it is automatically generated when the layer is loaded.

interpolation String

Defines how to interpolate pixel values. By default, this will be set to the service's resampling method, if it has one. If the service does not have a default resampling method, the bilinear resampling will be used in most cases. However, if the image service's cacheType is Raster and the data source is thematic (as declared in the service's keyProperties), and the service does not have a default resampling method, then the nearest interpolation type will be used.

Possible Values:"nearest"|"bilinear"|"cubic"|"majority"

legendEnabled Boolean

Indicates whether the layer will be included in the legend.

Default Value:true
listMode String inherited

Indicates how the layer should display in the LayerList widget. The possible values are listed below.

ValueDescription
showThe layer is visible in the table of contents.
hideThe layer is hidden in the table of contents.
hide-childrenIf the layer is a GroupLayer, BuildingSceneLayer, KMLLayer, MapImageLayer, TileLayer or WMSLayer, hide the children layers from the table of contents.

Possible Values:"show"|"hide"|"hide-children"

Default Value:show
loaded Booleanreadonly inherited

Indicates whether the layer's resources have loaded. When true, all the properties of the object can be accessed.

Default Value:false
loadError Errorreadonly inherited

The Error object returned if an error occurred while loading.

Default Value:null
loadStatus Stringreadonly inherited

Represents the status of a load operation.

ValueDescription
not-loadedThe object's resources have not loaded.
loadingThe object's resources are currently loading.
loadedThe object's resources have loaded without errors.
failedThe object's resources failed to load. See loadError for more details.

Possible Values:"not-loaded"|"loading"|"failed"|"loaded"

Default Value:not-loaded
loadWarnings Object[]readonly inherited

A list of warnings which occurred while loading.

maxScale Number

The maximum scale (most zoomed in) at which the layer is visible in the view. If the map is zoomed in beyond this scale, the layer will not be visible. A value of 0 means the layer does not have a maximum scale. The maxScale value should always be smaller than the minScale value, and greater than or equal to the service specification.

Default Value:0
Examples:
// The layer will not be visible when the view is zoomed in beyond a scale of 1:1,000
layer.maxScale = 1000;
// The layer's visibility is not restricted to a maximum scale.
layer.maxScale = 0;
minScale Number

The minimum scale (most zoomed out) at which the layer is visible in the view. If the map is zoomed out beyond this scale, the layer will not be visible. A value of 0 means the layer does not have a minimum scale. The minScale value should always be larger than the maxScale value, and lesser than or equal to the service specification.

Default Value:0
Examples:
// The layer will not be visible when the view is zoomed out beyond a scale of 1:3,000,000
layer.minScale = 3000000;
// The layer's visibility is not restricted to a minimum scale.
layer.minScale = 0;

The opacity of the layer. This value can range between 1 and 0, where 0 is 100 percent transparent and 1 is completely opaque.

Default Value:1
Example:
// Makes the layer 50% transparent
layer.opacity = 0.5;
popupEnabled Boolean

Indicates whether to display popups when features in the layer are clicked.

Default Value:true
popupTemplate PopupTemplateautocast

The popup template for the layer. When set on the layer, the popupTemplate allows users to access attributes and display their values using text and/or charts in the view's popup when a pixel is clicked. See this sample for an example of how PopupTemplate interacts with an ImageryTileLayer.

A default popup template is automatically used if no popupTemplate has been defined when Popup.defaultPopupTemplateEnabled is set to true.

See also:
portalItem PortalItem

The portal item from which the layer is loaded. If the portal item references a Feature Service or Scene Service, then you can specify a single layer to load with the layerId property.

Beginning with version 4.17, it is possible to load tables from feature service items hosted in ArcGIS Online and ArcGIS Enterprise. This only applies to feature layers, and will successfully load if FeatureLayer.isTable returns true.

Examples:
// While this example uses FeatureLayer, this same pattern can be
// used for other layers that may be loaded from portalItem ids.
const lyr = new FeatureLayer({
  portalItem: {  // autocasts as new PortalItem()
    id: "caa9bd9da1f4487cb4989824053bb847"
  }  // the first layer in the service is returned
});
// Set hostname when using an on-premise portal (default is ArcGIS Online)
// esriConfig.portalUrl = "http://myHostName.esri.com/arcgis";

// While this example uses FeatureLayer, this same pattern can be
// used for SceneLayers.
const lyr = new FeatureLayer({
  portalItem: {  // autocasts as new PortalItem()
    id: "8d26f04f31f642b6828b7023b84c2188"
  },
  // loads the third item in the given feature service
  layerId: 2
});
// This snippet loads a table hosted in ArcGIS Online.
const table = new FeatureLayer({
  portalItem: { // autocasts as esri/portal/PortalItem
    id: "123f4410054b43d7a0bacc1533ceb8dc"
  }
});

// Before adding the table to the map, it must first be loaded and confirm it is the right type.
table.load().then(function() {
  if (table.isTable) {
    map.tables.add(table);
  }
});

The renderer assigned to the layer. The renderer defines how to visualize pixels in the tile imagery layer. Depending on the renderer type, the pixels may be stretched across the color ramp, classified, have different symbols based on values, or show shaded reliefs.

See also:
sourceJSON Object

The tiled image service's metadata JSON exposed by the ArcGIS REST API. While most commonly used properties are exposed on the ImageryTileLayer class directly, this property gives access to all information returned by the tiled image service. This property is useful if working in an application built using an older version of the API which requires access to image service properties from a more recent version.

The tiling scheme information for the layer.

title String

The title of the layer used to identify it in places such as the Legend and LayerList widgets.

When loading a layer by service url, the title is derived from the service name. If the service has several layers, then the title of each layer will be the concatenation of the service name and the layer name. When the layer is loaded from a portal item, the title of the portal item will be used instead. Finally, if a layer is loaded as part of a webmap or a webscene, then the title of the layer as stored in the webmap/webscene will be used.

type Stringreadonly

For ImageryTileLayer the type is always "imagery-tile".

url String

The URL of the REST endpoint of the layer. The URL may either point to a resource on ArcGIS Enterprise or ArcGIS Online.

version Numberreadonly

The version of ArcGIS Server in which the image service is published.

Indicates if the layer is visible in the View. When false, the layer may still be added to a Map instance that is referenced in a view, but its features will not be visible in the view.

Default Value:true
Example:
// The layer is no longer visible in the view
layer.visible = false;

Method Overview

NameReturn TypeSummaryClass

Cancels a load() operation if it is already in progress.

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more detailsLayer
Promise<LayerView>

Called by the views, such as MapView and SceneView, when the layer is added to the Map.layers collection and a layer view must be created for it.

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more detailsLayer
PopupTemplate

Creates a default popup template for the layer, populated with all the fields of the layer.

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more detailsImageryTileLayer

Destroys the layer and any associated resources (including its portalItem, if it is a property on the layer).

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more detailsLayer
Boolean

Emits an event on the instance.

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more detailsLayer
Promise<Object>

Fetches custom attribution data for the layer when it becomes available.

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more detailsLayer
Promise<Object>

This method fetches a tile for the given level, row and column present in the view.

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more detailsImageryTileLayer
Boolean

Indicates whether there is an event listener on the instance that matches the provided event name.

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more detailsLayer
Promise<Object>

Identify pixel values at a given location.

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more detailsImageryTileLayer
Boolean

isFulfilled() may be used to verify if creating an instance of the class is fulfilled (either resolved or rejected).

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more detailsLayer
Boolean

isRejected() may be used to verify if creating an instance of the class is rejected.

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more detailsLayer
Boolean

isResolved() may be used to verify if creating an instance of the class is resolved.

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more detailsLayer
Promise

Loads the resources referenced by this class.

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more detailsLayer
Object

Registers an event handler on the instance.

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more detailsLayer
Promise

when() may be leveraged once an instance of the class is created.

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more detailsLayer

Method Details

cancelLoad()inherited

Cancels a load() operation if it is already in progress.

createLayerView(view, options){Promise<LayerView>}inherited

Called by the views, such as MapView and SceneView, when the layer is added to the Map.layers collection and a layer view must be created for it. This method is used internally and there is no use case for invoking it directly.

Parameters:
view *

The parent view.

options Object
optional

An object specifying additional options. See the object specification table below for the required properties of this object.

Specification:
optional

A signal to abort the creation of the layerview.

Returns:
TypeDescription
Promise<LayerView>Resolves with a LayerView instance.
See also:
createPopupTemplate(options){PopupTemplate}

Creates a default popup template for the layer, populated with all the fields of the layer.

Parameter:
optional

Options for creating the popup template.

Returns:
TypeDescription
PopupTemplateThe popup template, or null if the layer does not have any fields.
destroy()inherited
Since: ArcGIS API for JavaScript 4.17

Destroys the layer and any associated resources (including its portalItem, if it is a property on the layer). The layer can no longer be used once it has been destroyed.

The destroyed layer will be removed from its parent object like Map, WebMap, WebScene, Basemap, Ground, or GroupLayer.

See also:
emit(type, event){Boolean}inherited

Emits an event on the instance. This method should only be used when creating subclasses of this class.

Parameters:
type String

The name of the event.

event Object
optional

The event payload.

Returns:
TypeDescription
Booleantrue if a listener was notified
fetchAttributionData(){Promise<Object>}inherited

Fetches custom attribution data for the layer when it becomes available.

Returns:
TypeDescription
Promise<Object>Resolves to an object containing custom attribution data for the layer.
fetchTile(level, row, col, options){Promise<Object>}

This method fetches a tile for the given level, row and column present in the view.

Parameters:
level Number

Level of detail of the tile to fetch. This value is provided by LayerView.

row Number

The row(y) position of the tile fetch. This value is provided by LayerView.

col Number

The column(x) position of the tile to fetch. This value is provided by LayerView.

options Object
optional

Optional settings for the tile request.

Returns:
TypeDescription
Promise<Object>Returns a promise that resolves to an object containing pixsel block and source extent
hasEventListener(type){Boolean}inherited

Indicates whether there is an event listener on the instance that matches the provided event name.

Parameter:
type String

The name of the event.

Returns:
TypeDescription
BooleanReturns true if the class supports the input event.
identify(point, options){Promise<Object>}

Identify pixel values at a given location. It identifies the content of an image service for the input location and in specified dimensional definitions.

Parameters:
point Point

Input point that defines the location to be identified.

optional

Optional settings for the identify request.

Returns:
TypeDescription
Promise<Object>Returns a promise that resolves to a RasterIdentifyResult containing a location and pixel values.
isFulfilled(){Boolean}inherited

isFulfilled() may be used to verify if creating an instance of the class is fulfilled (either resolved or rejected). If it is fulfilled, true will be returned.

Returns:
TypeDescription
BooleanIndicates whether creating an instance of the class has been fulfilled (either resolved or rejected).
isRejected(){Boolean}inherited

isRejected() may be used to verify if creating an instance of the class is rejected. If it is rejected, true will be returned.

Returns:
TypeDescription
BooleanIndicates whether creating an instance of the class has been rejected.
isResolved(){Boolean}inherited

isResolved() may be used to verify if creating an instance of the class is resolved. If it is resolved, true will be returned.

Returns:
TypeDescription
BooleanIndicates whether creating an instance of the class has been resolved.
load(signal){Promise}inherited

Loads the resources referenced by this class. This method automatically executes for a View and all of the resources it references in Map if the view is constructed with a map instance.

This method must be called by the developer when accessing a resource that will not be loaded in a View.

The load() method only triggers the loading of the resource the first time it is called. The subsequent calls return the same promise.

It's possible to provide a signal to stop being interested into a Loadable instance load status. When the signal is aborted, the instance does not stop its loading process, only cancelLoad can abort it.

Parameter:
optional

Signal object that can be used to abort the asynchronous task. The returned promise will be rejected with an Error named AbortError when an abort is signaled. See also AbortController for more information on how to construct a controller that can be used to deliver abort signals.

Returns:
TypeDescription
PromiseResolves when the resources have loaded.
on(type, listener){Object}inherited

Registers an event handler on the instance. Call this method to hook an event with a listener.

Parameters:

A event type, or an array of event types, to listen for.

listener Function

The function to call when the event is fired.

Returns:
TypeDescription
ObjectReturns an event handler with a remove() method that can be called to stop listening for the event(s).
PropertyTypeDescription
removeFunctionWhen called, removes the listener from the event.
Example:
view.on("click", function(event){
  // event is the event handle returned after the event fires.
  console.log(event.mapPoint);
});
when(callback, errback){Promise}inherited

when() may be leveraged once an instance of the class is created. This method takes two input parameters: a callback function and an errback function. The callback executes when the instance of the class loads. The errback executes if the instance of the class fails to load.

Parameters:
callback Function
optional

The function to call when the promise resolves.

errback Function
optional

The function to execute when the promise fails.

Returns:
TypeDescription
PromiseReturns a new promise for the result of callback that may be used to chain additional functions.
Example:
// Although this example uses MapView, any class instance that is a promise may use when() in the same way
var view = new MapView();
view.when(function(){
  // This function will execute once the promise is resolved
}, function(error){
  // This function will execute if the promise is rejected due to an error
});

Type Definitions

RasterIdentifyOptions Object

Additional options to set for identify() method on ImageryTileLayer and WCSLayer.

Properties:
multidimensionalDefinition DimensionalDefinition[]
optional

A dimensional definition that will be used for the identify operation. You can identify raster on one or multiple dimensional slices.

optional

AbortSignal allows for cancelable requests. If canceled, the promise will be rejected with an error named AbortError. See also AbortController.

RasterIdentifyResult Object

The result of identify operation. It includes the processed pixel values for a given location. The single pixel value is that of the mosaic at the centroid of the specified location.

Properties:
location Point

The identified location.

value Number[]

Image service pixel values.

Event Overview

NameTypeSummaryClass
{view: View,layerView: LayerView}

Fires after the layer's LayerView is created and rendered in a view.

more details
more detailsLayer
{view: View,error: Error}

Fires when an error emits during the creation of a LayerView after a layer has been added to the map.

more details
more detailsLayer
{view: View,layerView: LayerView}

Fires after the layer's LayerView is destroyed and no longer renders in a view.

more details
more detailsLayer

Event Details

layerview-createinherited

Fires after the layer's LayerView is created and rendered in a view.

Properties:
view View

The view in which the layerView was created.

layerView LayerView

The LayerView rendered in the view representing the layer in layer.

See also:
Example:
// This function will fire each time a layer view is created for this
// particular view.
layer.on("layerview-create", function(event){
  // The LayerView for the layer that emitted this event
  event.layerView;
});
layerview-create-errorinherited

Fires when an error emits during the creation of a LayerView after a layer has been added to the map.

Properties:
view View

The view that failed to create a layerview for the layer emitting this event.

error Error

An error object describing why the layer view failed to create.

See also:
Example:
// This function fires when an error occurs during the creation of the layer's layerview
layer.on("layerview-create-error", function(event) {
  console.error("LayerView failed to create for layer with the id: ", layer.id, " in this view: ", event.view);
});
layerview-destroyinherited

Fires after the layer's LayerView is destroyed and no longer renders in a view.

Properties:
view View

The view in which the layerView was destroyed.

layerView LayerView

The destroyed LayerView representing the layer.

API Reference search results

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