symbolUtils

require(["esri/symbols/support/symbolUtils"], function(symbolUtils) { /* code goes here */ });
Object: esri/symbols/support/symbolUtils
Since: ArcGIS API for JavaScript 4.11

Generates small preview images of symbols. This utility can be useful when creating custom widgets that require displaying small previews of symbols used to represent features in a layer.

Method Overview

NameReturn TypeSummaryObject
Promise<Symbol>

Returns a symbol representing the input Graphic.

more details
more detailssymbolUtils
HTMLElement

Generates a preview image of a color ramp to display in a custom widget or other DOM element.

more details
more detailssymbolUtils
Promise<HTMLElement>

Generates a preview image of a given symbol that can be displayed in a custom widget or other DOM element.

more details
more detailssymbolUtils

Method Details

getDisplayedSymbol(graphic, options){Promise<Symbol>}

Returns a symbol representing the input Graphic. This method is useful when you need to know the exact visual properties of a Graphic's symbol, particularly when the graphic comes from the result of a hitTest() and its symbol properties may be empty. A symbol's properties won't be populated when a Renderer defines the visualization of a layer rather than symbols set individually on each graphic of a layer. This is the case for FeatureLayer, and any other layer that has a renderer property.

Parameters:
Specification:
graphic Graphic

The graphic from which to retrieve the displayed symbol. This commonly comes from a hitTest() operation.

options Object
optional

Options for generating the display symbol of the input graphic. These must be specified if the input graphic comes from a layer with a renderer that has visual variables applied. See the object specification below.

Specification:
scale Number
optional

The view scale at which the symbol is displayed.

viewingMode String
optional

The viewingMode of the view, if the symbol is displayed in a SceneView.

spatialReference SpatialReference
optional

The spatial reference of the view in which the symbol is displayed.

renderer Renderer
optional

The renderer of the layer associated with the graphic.

resolution Number
optional

The resolution of the view at which the symbol is displayed.

Returns:
TypeDescription
Promise<Symbol>Returns the symbol representing the input graphic.
Example:
view.on("click", function (event) {
 view.hitTest(event).then(function (response) {
   if (response.results.length) {
     var graphic = response.results.filter(function (result) {
       // check if the graphic belongs to the layer of interest
       return result.graphic.layer === layer;
     })[0].graphic;

      // do something with the result graphic
     symbolUtils.getDisplayedSymbol(graphic, {
       scale: view.scale,
       spatialReference: view.spatialReference,
       resolution: view.resolution
     }).then(function(symbol){
       // resolves to the symbol of the graphic
     });
    }
  });
});
renderColorRampPreviewHTML(colors, options){HTMLElement}
Since: ArcGIS API for JavaScript 4.13

Generates a preview image of a color ramp to display in a custom widget or other DOM element.

Parameters:
Specification:
colors Color[]

An array of colors from which to construct the color ramp.

options Object
optional

Formatting options for the color ramp.

Specification:
align String
optional
Default Value: vertical

Specifies the alignment of the color ramp.

Possible Values:"horizontal"|"vertical"

gradient Boolean
optional
Default Value: true

Indicates whether to render the color ramp with a continuous gradient. When false, distinct colors will appear in the ramp without a gradient.

width Number
optional

The width of the ramp in pixels.

height Number
optional

The height of the ramp in pixels.

Returns:
TypeDescription
HTMLElementReturns a preview of the color ramp for display in the DOM.
Examples:
const colors = [
  "#d6ffe1",
  "#8ceda6",
  "#2ee860",
  "#00e33d"
];

const colorRamp = symbolUtils.renderColorRampPreviewHTML(colors, {
  align: "vertical"
});

body.appendChild(colorRamp);
// Primary color scheme from colorSchemes.getSchemes()
const schemes = colorSchemes.getSchemes({
  basemap: "gray",
  geometryType: "polygon",
  theme: "above-and-below"
});

const colorRamp = symbolUtils.renderColorRampPreviewHTML(schemes.primaryScheme.colors, {
  align: "horizontal"
});

body.appendChild(colorRamp);
renderPreviewHTML(symbol, options){Promise<HTMLElement>}

Generates a preview image of a given symbol that can be displayed in a custom widget or other DOM element.

Parameters:
Specification:
symbol Symbol

The symbol for which to generate a preview image.

options Object
optional

Formatting options for the symbol preview image.

Specification:
optional

The parent node to append to the symbol.

size Number
optional

The size of the symbol preview in points.

maxSize Number
optional

The maximum size of the symbol preview in points.

opacity Number
optional

The opacity of the layer represented by the symbol.

scale Boolean
optional
Default Value: true

When true the size of the symbol preview will include the outline in the measurement of the entire symbol. When false, the symbol preview will not include the outline in the size measurement, thus matching the symbol size in the view.

disableUpsampling Boolean
optional

Indicates whether to disable upsampling for raster images.

symbolConfig Object|String
optional

Options for setting the shape of a fill symbol preview. This can be a single string value (tall is the only option). Or an object with config options. See the table below for specifics on the configuration options available.

Specification:
isTall Boolean
optional
Default Value: false

Set to true for "tall" symbols in portrait view. This is typically used for 3D cylinder object symbols.

isSquareFill Boolean
optional
Default Value: false

Set to true to render the preview as a square instead of a generic polygon shape.

rotation String
optional

The rotation of the symbol.

Returns:
TypeDescription
Promise<HTMLElement>Returns a preview of the given symbol to display to the DOM.
Example:
// symbol from SimpleRenderer;
const symbol = layer.renderer.symbol.clone();

symbolUtils.renderPreviewHTML(symbol, {
  node: document.getElementById("preview"),
  size: 8
});

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